![]() Despite these faults, Extinction does a lot right, including the excellent control setup that isn't marred by endless menu screens. A lot of your success will depend on how many units you have and how good you are at zerging (throwing a mass amount of weak units at enemies). And even though this is a RTS game, there's not much strategy that you need to take into consideration aside from the obvious restrictions of each unit. Missions are usually seek-and-destroy missions, although they sometimes branch out into fix-it and survival missions, which are' well, the same thing. ![]() That means there's little resource management or structures to build, which might turn-off some RTS-fanatics, but it's for the best for a console RTS. Please Stick with master server patch 2.Unlike most conventional RTS games,Extinction focuses primarily on combat. ![]() If you want custom maps, please wait for UMP3 which is currently being built by 00 check link below. To avoid this conflict and the bias/favouritism, I decided to remove all custom content and only leave the Primal Hunt maps which were part of the official expansion pack (ie not custom maps). This leaves some mappers not getting their maps included while others are. After much explaining and negotiations, we have come to the decision that the addition of custom content is not justified, especially considering how small the patch was previously and the current patch size increasing.įurthermore, there is a bias of what maps get included and which aren't. However, the size of the MSP has again increased. Originally the MSP was designed only to get AvP2's multiplayer working once again. Today we had to pull the patch because unnecessary user-made content was added to the patch, which had nothing to do with helping the player get AvP2's multiplayer working once again.
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